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» Online Users: 5 |
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| Most users ever online was 869, 03-02-2004 at 07:43 PM. |
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» Stats |
Members: 27,058
Threads: 1,370
Posts: 7,987
Top Poster: Panamah (13,302)
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| Welcome to our newest member, dipaudinc |
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Station Cash™ |
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Dec 09, 2008 - 4:09 PM - by Ladred
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For beginners getting started, veterans leveling up, players starting alts, or anyone trying to get more out of the game, using SC to purchase in-game items is for everyone. The items available offer new and experienced players alike convenience, customization and fun while providing a unique gameplay experience. Convenience items include potions of various types, from health to experience boosts. Several appearance packs in various armor types make up the customization category. Then for fun, we offer a selection of pets for your house or as travel companions. |

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To start, deposit money or "fund" your wallet. You can do this in-game by clicking on the "Marketplace" icon in the "Main Menu". Once there, click on "Add Funds" and select from the five set denominations. Finally, select an approved credit card on file and you are ready to purchase items. It's that simple! |
For more information, see: http://forums.station.sony.com/eq2/p...opic_id=438343
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0 Replies | 48 Views
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The Shadow Odyssey (GU #50) |
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Nov 18, 2008 - 1:04 PM - by Ladred
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The Shadow Odyssey is now live!
You can visit EQ2Players.com to read news and articles about the latest EverQuest II expansion or you can dive right into game and visit the new airship near the Sinking Sands docks to visit the newly discovered Moors of Ykesha.
An all new map system has been added for all players.
GAMEPLAY- You can now mitigate critical attacks done to you. Critical attacks work as before but the player can mitigate the amount done to them by having higher agility for melee classes or higher intelligence for priests and mages. In addition, you will now find certain creatures can critical against you. They will use their calculated damage times their critical multiplier to determine their damage. PvP based combat will now also follow this formula. Players against an npc will continue taking the higher of max damage plus one or damage times critical multiplier. There are also some items which now reduce the amount of critical damage you take while in combat.
- As a result of the critical mitigation addition, damage formulas have changed slightly. Damage is now calculated the following way:
base damage calculation
weapon attacks add in dps and weapon multipliers
spell and weapon tier multipliers
attribute modifiers
base damage multipliers
normalized damage ( +spell/ca/heal amounts )
critical multiplier
- All of your characters will now receive a 10% experience bonus for each character at the maximum level. (Up to 50% max). You’ll also receive a tradeskill experience bonus for each character at the maximum tradeskill level. Your current experience bonus will be displayed on the character selection screen. This experience bonus can be disabled on a per-character basis by right-clicking on the experience bar.
- Shield Block chance is no longer an uncontested avoidance. It will now multiply your base chance to block with a shield rather than add.
- Pet buff icons will now tint when out of range. Examine data will now also list the range of the spell.
- Combat arts will now properly use the max damage + 1 as the minimum critical amount when attacking an npc. PvP combat arts will still use... [Read More]
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0 Replies | 91 Views
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